The game is about 8 different playable girls entering a fictional book world they have written after being released on earth.
= GAMEPLAY =
Many interesting species with deep backstory can be discovered. Combat system gives a very free feeling for the player and is tactically challenging. Every species has a language & its own unique gameplay aswell.
Puzzles & blockages can be completed/passed by using the ability kit that is given by the girl. Every character's unique gameplay is based off their personality & element. Each of them wield a different weapon.
= STORY =
None of them actually knew where they came from because they lived there lives very oddly, unlike modern human beings.
- experiment no.1 & no.8 have been raised in an orphanage.
- experiment no.2 & no.4 grew up in prison.
- experiment no.3 & no.6 have been dropped in a far off place in the wild.
- experiment no.5 & no.7 have been raised in a made up simulation safe farm.
None of them actually experienced any real bonding beside with their twins considering their environment & circumstances. On top of that when surrounded with people they were considered harmful.
Their first 5 years of living they gathered cards with some vague predictional text. None of them understood who gave it to them or why. The 5th birthday they were given a diary that they connected & bonded with on an emotional level.
The diary gained a personality, an appearance and became the best buddy of the girls. Some experiments didn't take it serious: laughed at it, felt too amazing for the diary, or even tried to escape their fate. The diary always returned, however everytime it was damaged the girls felt a sharp nail going through their chest which created a wound.
They could overcome lots of inner challenges with this diary. To their surprise, even create the non-existent just by imagining this, and using this specific feather pen on the diary to draw.